Management & Production
Claudio Pinto

Claudio Pinto Murray

Team Role:

General Manager and Producer

About:

Claudio has almost 22 years of experience in the software development industry, ranging from development, design, architecture to management. In 1985 he entered the enterprise applications space as co-founder of Exactus Software (www.exactus.com), an ERP software and services company with over 500 customers in 12 countries in the Latin American region. Exactus is CMM level 3 certified, and has received three rounds of Venture Capital since 1996, the last one in 2003 by Intel Capital and Darby Technology Ventures. In 2003 he became interested in the gaming software industry, and in serious games, particularly their applications to education. After some research and proof of concept projects, and having realized that there are a lot of young and talented engineers and artists with interests in this field in Costa Rica, he founded FairPlay Labs in 2004, and left his position as CTO of Exactus Software in 2006 to dedicate to this new company. He holds a BS and MS in Electrical and Computer Engineering from the University of Wisconsin-Madison

Art
Diego Rodríguez

Diego Rodriguez Calvo

Team Role:

Art Manager and Project Manager

About:

Diego is the Art Manager of Fair Play Labs. He has vast experience covering eight years in the IT industry, including three years as developer for call center applications, and three years in project management with our team. In the past Diego was the Senior Developer in charge of the Nintendo Game Boy Advance and Nintendo DS Runtime development.

 

Languages and platforms:

Visual Basic, C/C++, C#, Java, ASM (x86, ARM); SQL Server and DB2.

David Madrigal

David Madrigal González

Team Role:

Concept Artist, Character and Environment Designer, Pixel Artist

About:

David joined our team in January 2007 for the Ecovolution project as a concept artist working on the design of characters and environments, and for the As Majesty Game Online and outsourcing projects as graphic designer. He graduated from the Universidad de Costa Rica as a Graphic Designer in 2005, which enables him to prepare and design printed and digital art. His experience mainly focuses on fields like illustration, book oriented design, and in a smaller scale, web design. His taste for fantasy and science fiction, his fondness for videogames, and his experience on illustration provide him a clear view over this line of work.

 

Art tools:

Adobe Photoshop, Adobe Ilustrator, Adobe InDesign, Macromedia Flash, Macromedia Dreamweaver.

 

Gallery:

http://damadgon.awardspace.com

Carlos Morales Umaña

Carlos Morales Umaña

Team Role:

3D Artist, Animator

About:

Carlos R. is an artist who joined our team in June 2008. He is an advanced student in Digital Animation at the Universidad Veritas in Costa Rica. At this moment he is working on a short film called “El tendedero” which was exhibited in the second sample of Universidad Veritas in December of 2008.

 

Art tools:

Adobe’s Photoshop, Adobe Premier, Adobe Illustrator, Macromedia Flash, Autodesk Maya, Wings 3D, Corel Painter, Adobe After Effects, Adobe Encore and Z-brush.

Gallery:

http://cdx.carbonmade.com/

http://schults.deviantart.com/

Cgtalk portafolio:

http://cdx.cgsociety.org/gallery/


Blog:

http://www.cdxcr.blogspot.com

Roberto Dobles Morales

Roberto Dobles Morales

Team Role:

Concept artist, graphic designer, animator. 

About:

Roberto joined our team in 2008 as general purpose supporter in the art department. Roberto is a bachelor degree in plastic arts with emphasis in graphic design for the Universidad de Costa Rica. He is interested in diverse fields, including, photography, illustration, cinema, 3D modeling, story writing and game design. Roberto is also a compromised Game Master for various game campaigns. 

 

Art tools:

Adobe Photoshop, Adobe Premier, Adobe Ilustrator, Adobe InDesign, Macromedia Flash, Macromedia Dreamweaver, Cinema 4D, Adobe Encore. 

Felipe Cartín

Felipe Cartín Arteaga

Team Role:

Concept Artist, Animator

About:

Felipe was first contacted in 2005 for some character designs for Ecovolution, and has been a valuable part of the team ever since. He is finishing his digital animation career in Universidad Veritas in Costa Rica, and has been on several gaming projects, including a modification of Quake 3, a TV spot 3D model for Spike TV's machinima awards, and several other Role Playing Games throughout the net. His capabilities extend over a wide variety of areas, including concept design, character design, environment design, 3d modeling, 3d animation, 2d animation, pixel art, animation, motion graphics and rigging. One of the 10 worldwide finalists in the Animazoo and Autodesk 3D character competition of 2006.

 

Art tools:

Photoshop, Painter, Mirage, Wings 3D, Alias Maya, 3D Studio Max, Adobe After Effects, Adobe Premier, Macromedia Flash, Macromedia Dreamweaver, Adobe Illustrator and Final Cut.

Gallery:

http://zerocartin.deviantart.com/

Melina Obando

Melina Obando Chacón

Team Role:

Animator

About:

Melina joined our team in 2009 as animator in the art department. She is a student in Digital Animation at the Universidad Veritas in Costa Rica. She is interested in illustration, traditional painting, 3D animation, programming and game design.

 

Art tools:

Adobe Photoshop, Adobe After Effects, Adobe Ilustrator, Adobe Flash, 3D Studio Max, Sony Vegas, Anime Studio.

Software
William Rodríguez

William Rodríguez Calvo

Team Role:

Software Development Manager

About:

William is the Software Development Manager of Fair Play Labs. He has a vast experience in the software development industry, with more than ten years of work, six of them spent working in the development of mobile applications and games. He has worked in the past as a programmer, lead programmer, project manager and IT manager. He’s also an avid computer graphics enthusiast, with a profound love for OpenGL and the Mac platform.


Languages and platforms:

C/C++/Objective C, ASM (x86, Z80, ARM), C#, Java, J2ME, VB, VB .NET, LISP, PROLOG; MacOS X, Windows, Windows Mobile, PalmOS, GameBoy Advance, Nintendo DS, PSP and iPhone.

Andrés Cartín

Andrés Cartín Arteaga

Team Role:

Senior Developer

About:

Andrés joined the team in August, 2005. He has experience working with OpenGL as well as DirectX 9.0c. As a high school student, he developed some games using the RPG Maker platform. During college, his experience ranged from a 3D engine to an online .Net real time strategy game similar to Warcraft. Andrés is now the team leader and senior developer in charge of the development of tools and titles for iPhone and web

 

Languages and platforms:

Objective-C, C/C++, C#, Java, VB, VB .NET, Flash; SQL Server, Oracle and Visual Studio.

Sergio Chacón

Sergio Chacón Alberty

Team Role:

Developer

About:

Sergio joined the team in April 2007. He has a Bachelor of Science degree in Computer Engineering from the Instituto Tecnológico de Costa Rica. He has interests in operating systems, computer graphics and game design. During his spare time Sergio is a huge video game fan.

 

Languages and platforms:

C/C++, C#, Java, Scheme, Smalltalk, LISP, ML, Prolog, ASM x86, ASP.Net, VB, Flash, SQL Server, HTML, XML, UML and Visual Studio.

Diego Jiménez

Diego Jiménez Collado

Team Role:

Developer

About:

Diego joined the team in May 2007. He has a Bachelor of Science degree in Computer Engineering from the Instituto Tecnológico de Costa Rica. He has interests in AI, bioinformatics, web applications and game development. In his free time, Diego is an avid videogame player. He has a special interest in the videogame industry and he is very knowledgeable in many of its current events. Asides from videogames Diego has an interest in Japanese culture, computer animation and global mythology.

 

Languages and platforms:

C/C++, C#, Java, LISP, SCHEME, CAML, PROLOG, SQL Server, Oracle, MySQL, Windows, Visual Studio, Smalltalk, JavaScript, Silverlight, Flash, ASM, ASP.NET, HTML.

Nelson Acuña

Nelson Acuña Alpizar

Team Role:

Developer

About:

Nelson joined the team in January 2008. He has a Bachelor of Science degree in Computer Engineering from the Instituto Tecnológico de Costa Rica. He has interest in information retrieval, simulation and bioinformatics. During his free time he enjoins playing first person shooter and massive multiplayer online role-playing video games.

 

Languages and platforms:

C/C++, C#, Java, Scheme, Prolog, ASP.Net, SQL Server, HTML, XML, UML, Visual Studio and Eclipse.

Leonardo Rojas

Leonardo Rojas Jiménez

Team Role:

Developer

About:

Leonardo joined the team in December 2007. He has a Bachelor of Science degree in Computer Engineering from the Instituto Tecnológico de Costa Rica.
He has interests in operating systems, computer graphics and game design. During his spare time Leonardo is a huge video game fan.

 

Languages and platforms:

C, C#, Java, Scheme, LISP, Prolog, ASM x86, ASP.Net, SQL Server, HTML, Flash, XML, JavaScript, UML and Visual Studio.

Carlos Gamboa

Carlos Gamboa Venegas

Team Role:

Developer

About:

Carlos joined the team in January 2008. He has a Bachelor of Science degree in Computer Engineering from the Instituto Tecnológico de Costa Rica. He has interest in artificial intelligence, game design and computer sciences. During his free time he enjoys playing racing, sports and real-time strategy games.

 

Languages and platforms:

Scheme, Java, JavaScript, Action Script, C/C++, C#, ASP.Net, SQL Server, HTML, XML, UML, Visual Studio .NET, iPhone.

Oscar Bolaños

Oscar Bolaños Carvajal

Team Role:

Developer

About:

Oscar joined the team in July 2008. He has a Bachelor of Science degree in Computer Engineering from the Instituto Tecnológico de Costa Rica. He has interests in computer graphics, IA, distributed computing, web development and game development. Oscar was in charge of the design and development of the Spy ARG Tools. Asides from computer science Oscar has interests in computer animation, design and show jumping.

 

Languages and platforms:

C/C++, C#, Java, Lisp, Scheme, Prolog, SQL Server, MySQL, Smalltalk, JavaScript, PHP, Flash, Actionscript, ASP.NET, HTML.

Christian Sánchez

Christian Sánchez Portilla

Team Role:

Senior Developer 

About:

Christian joined the team in November 2008. He has a Bachelor of Science degree from Instituto Tecnológico de Costa Rica and he is currently working towards a Master of Science degree in Cognitive Sciences at the Universidad de Costa Rica. His greatest interest is to work in research and development of complex problems. During his spare time he loves to play video games, play guitar and spend time with his beloved family.

 

Languages and platforms:

C/C++, C#, ASM x86, Java, LISP, Prolog, Asp.Net; Visual Studio .Net, SqlServer.

Music
Cesar Tovar

Cesar Tovar Molina

Team Role:

Music Composer and Sequencer and Sound FX

About:

Cesar joined the team in early 2006, as music composer and sound effects developer. He plays guitar in two bands, both thrash metal, although he likes to listen to more progressive, technical, Swedish stuff. Composing has been his hobby and passion since 2000, and he works on his music with real constancy and enthusiasm. He is not an avid video game player, though quite a casual one. He has experience with videogame development and has used RPG Maker to develop several proof of concept games for fun, which got him into composing music for games. His current favorite videogame music composer is Grant Kirkhope (Dk64, Banjo Kazooie, Banjo Tooie, among other titles)

Administration
Pilar Portela

Pilar Portela

Team Role:

Finance and Project Manager

About:

Pilar has over 15 years of experience in business development, general management and finance in a variety of industries ranging from retail and wholesale, to non-profit organizations to software development companies. Her experience is as wide ranging in locations including Central America, USA and Canada. She holds a BA in Business Administration and a Masters in Project Management and is working towards a Post Graduate degree in Business Administration with an emphasis in International Trade. She joined the team in October 2008.

Carlos Gõmez Monge

Carlos Gómez Monge

Team Role:

Financial and Administrative Consultant

About:

Carlos joined the team in May 2009. He holds a Post Graduate degree in International Business from the Latin American University of Science and Technology –ULACIT. He has nine years experience in general administration in various industries, including tourism and IT. As Administrative Assistant at FairPlayLabs, Carlos takes care of day to day accounting and administrative operations.

Our Partners

Federico Miranda

Federico Miranda
Subcontract work on music and sound effects.

Look for information in:
http://www.federicomiranda.com