Claudio Pinto Murray
Team Role:
General Manager and Producer
About:
Claudio has almost
22 years of experience in the software development industry, ranging
from development, design, architecture to management. In 1985 he
entered the enterprise applications space as co-founder of Exactus
Software (www.exactus.com),
an ERP software and services company with over 500 customers in 12
countries in the Latin American region. Exactus is CMM level 3
certified, and has received three rounds of Venture Capital since 1996,
the last one in 2003 by Intel Capital and Darby Technology Ventures. In
2003 he became interested in the gaming software industry, and in
serious games, particularly their applications to education. After some
research and proof of concept projects, and having realized that there
are a lot of young and talented engineers and artists with interests in
this field in Costa Rica, he founded FairPlay Labs in 2004, and left
his position as CTO of Exactus Software in 2006 to dedicate to this new
company. He holds a BS and MS in Electrical and Computer Engineering
from the University of Wisconsin-Madison
Diego Rodriguez Calvo
Team Role:
Art Manager and Project Manager
About:
Diego is the Art Manager of Fair Play Labs. He has vast
experience covering eight years in the IT industry, including three
years as developer for call center applications, and three years in
project management with our team. In the past Diego was the Senior
Developer in charge of the Nintendo Game Boy Advance and Nintendo DS
Runtime development.
Languages and platforms:
Visual Basic, C/C++, C#, Java, ASM (x86, ARM); SQL
Server and DB2.
David Madrigal González
Team Role:
Concept Artist, Character and Environment Designer, Graphic Designer
About:
David
joined our team in January 2007 for the Ecovolution project as a
concept artist working on the design of characters and environments,
and for the As Majesty Game Online and outsourcing projects as graphic
designer. He graduated from the Universidad de Costa Rica as a Graphic
Designer in 2005, which enables him to prepare and design printed and
digital art. His experience mainly focuses on fields like illustration,
book oriented design, and in a smaller scale, web design. His taste for
fantasy and science fiction, his fondness for videogames, and his
experience on illustration provide him a clear view over this line of
work.
Art tools:
Adobe Photoshop, Adobe Ilustrator, Adobe After Effects, Adobe InDesign, Adobe Flash, Adobe Dreamweaver.
Gallery:
http://www.ilustrazo.com
Roberto Dobles Morales
Team Role:
Concept artist, graphic designer, animator.
About:
Roberto joined our team in 2008 as general purpose
supporter in the art department. Roberto is a bachelor degree in
plastic arts with emphasis in graphic design for the Universidad de
Costa Rica. He is interested in diverse fields, including, photography,
illustration, cinema, 3D modeling, story writing and game design.
Roberto is also a compromised Game Master for various game
campaigns.
Art tools:
Adobe Photoshop, Adobe Premier, Adobe Ilustrator, Adobe
InDesign, Macromedia Flash, Macromedia Dreamweaver, Cinema 4D, Adobe
Encore.
Felipe Cartín Arteaga
Team Role:
Concept Artist, Animator
About:
Felipe was first contacted in 2005 for some character designs for Ecovolution,
and has been a valuable part of the team ever since. He is finishing his digital
animation career in Universidad Veritas in Costa Rica, and has been on several
gaming projects, including a modification of Quake 3, a TV spot 3D model for
Spike TV's machinima awards, and several other Role Playing Games throughout the
net. His capabilities extend over a wide variety of areas, including concept
design, character design, environment design, 3d modeling, 3d animation, 2d
animation, pixel art, animation, motion graphics and rigging. One of the 10
worldwide finalists in the Animazoo and Autodesk 3D character competition of
2006.
Art tools:
Photoshop, Painter, Mirage, Wings 3D, Alias Maya, 3D Studio Max, Adobe After
Effects, Adobe Premier, Macromedia Flash, Macromedia Dreamweaver, Adobe Illustrator
and Final Cut.
Gallery:
http://zerocartin.deviantart.com/
Melina Obando Salas
Team Role:
Animator
About:
Melina joined our team in 2009 as animator in the art department. She is a student in Digital Animation at the Universidad Veritas in Costa Rica.
She is interested in illustration, traditional painting, 3D animation, programming and game design.
Art tools:
Adobe Photoshop, Adobe After Effects, Adobe Ilustrator, Adobe Flash, 3D Studio Max, Sony Vegas, Anime Studio.
David Alpizar Cordero
Team Role:
2D/3D Designer / Animator
About:
David joined our team in May 2010. He is currently working on his thesis for his Digital Animation Bachelor of Arts Degree at Universidad Veritas. His other fields of interest are photography, conceptual art, 3D design, post-production and VFX.
Art tools:
Adobe's Photoshop, Illustrator, Flash and After Effects. David also has experience with Autodesk Maya, Wings 3D, ZBrush, Realflow, Final Cut, and other visual effects and compositing software.
Daniel Acuña Vega
Team Role:
Animator
About:
Daniel joined our team in May 2010 as animator in our Art department. He has worked in animation for World Vision, Unicef and many animated short films. He is interested in illustration, traditional 2D and Flash animation.
Art tools:
Anime Studio, Adobe Photoshop, Flash and Illustrator
Alexander Sanabria Segura
Team Role:
Concept Artist, Character and Environment Designer
About:
Alex joined our team in June 2010 as concept artist working on the design of characters and environments, and also graphic design. His expertise mainly focuses in fields like traditional illustration, comic book design, 2D animation and on a smaller scale 3D design. His experience with illustration provides him a clear view of different lines of work like concept design, character design, environment design, motion graphics and digital painting.
Art tools:
Adobe´s Photoshop, Flash, Dreamweaver, Illustrator.
Gallery:
http://alexss.deviantart.com/
William Rodríguez Calvo
Team Role:
Software Development Manager
About:
William is the Software Development Manager of Fair Play Labs. He has a
vast experience in the software development industry, with more than
ten years of work, six of them spent working in the development of
mobile applications and games. He has worked in the past as a
programmer, lead programmer, project manager and IT manager. He’s also
an avid computer graphics enthusiast, with a profound love for OpenGL
and the Mac platform.
Languages and platforms:
C/C++/Objective
C, ASM (x86, Z80, ARM), C#, Java, J2ME, VB, VB .NET, LISP, PROLOG;
MacOS X, Windows, Windows Mobile, PalmOS, GameBoy Advance, Nintendo DS,
PSP and iPhone.
Sergio Chacón Alberty
Team Role:
Developer
About:
Sergio
joined the team in April 2007. He has a Bachelor of Science degree in
Computer Engineering from the Instituto Tecnológico de Costa Rica. He
has interests in operating systems, computer graphics
and game design. During his spare time Sergio is a huge video game fan.
Languages and platforms:
C/C++, C#, Java, Scheme, Smalltalk, LISP, ML, Prolog,
ASM x86, ASP.Net, VB, Flash, SQL Server, HTML, XML, UML and Visual Studio.
Diego Jiménez Collado
Team Role:
Developer
About:
Diego
joined the team in May 2007. He has a Bachelor of Science degree in
Computer Engineering from the Instituto Tecnológico de Costa Rica. He
has interests in AI, bioinformatics, web applications
and game development. In his free time, Diego is an avid videogame
player. He has a special interest in the videogame industry and he is
very knowledgeable in many of its current events. Asides from
videogames Diego has an interest in Japanese culture, computer
animation and global mythology.
Languages and platforms:
C/C++,
C#, Java, LISP, SCHEME, CAML, PROLOG, SQL Server, Oracle, MySQL,
Windows, Visual Studio, Smalltalk, JavaScript, Silverlight, Flash, ASM,
ASP.NET, HTML.
Leonardo Rojas Jiménez
Team Role:
Developer
About:
Leonardo joined the team in December 2007. He has a
Bachelor of Science degree in Computer Engineering from the Instituto
Tecnológico de Costa Rica.
He has
interests in operating systems, computer graphics and game design.
During his spare time Leonardo is a huge video game fan.
Languages and platforms:
C, C#, Java, Scheme, LISP, Prolog, ASM x86, ASP.Net, SQL
Server, HTML, Flash, XML, JavaScript, UML and Visual Studio.
Carlos Gamboa Venegas
Team Role:
Developer
About:
Carlos joined the team in January 2008. He has a
Bachelor of Science degree in Computer Engineering from the Instituto
Tecnológico de Costa Rica. He has interest in artificial intelligence,
game design and computer sciences. During his free time he enjoys
playing racing, sports and real-time strategy games.
Languages and platforms:
Scheme, Java, JavaScript, Action Script, C/C++, C#,
ASP.Net, SQL Server, HTML, XML, UML, Visual Studio .NET, iPhone.
Christian Sánchez Portilla
Team Role:
Senior Developer
About:
Christian joined the team in November 2008. He has a
Bachelor of Science degree from Instituto Tecnológico de Costa Rica and
he is currently working towards a Master of Science degree in Cognitive
Sciences at the Universidad de Costa Rica. His greatest interest is to
work in research and development of complex problems. During his spare
time he loves to play video games, play guitar and spend time with his
beloved family.
Languages and platforms:
C/C++, C#, ASM x86, Java, LISP, Prolog, Asp.Net; Visual
Studio .Net, SqlServer.
Virgilio Solís Rojas
Team Role:
Developer
About:
Virgilio joined our team in June 2010. He has a Bachelor of Science degree in Computer Engineering from the Instituto Tecnológico de Costa Rica.
He has interests in computer graphics, IA, simulation, web development, game development and computer animation.
Languages and platforms:
C/C++, C#, Java,, Scheme, SQL Server, MySQL, Smalltalk, JavaScript, PHP, Flash, ActionScript, ASP.NET, HTML, Objective-C.
Manuel Marín Mora
Team Role:
Developer
About:
Manuel joined the team in July 2010. He has a Bachelor of Science degree in Computer Science from the Universidad de Costa Rica.
He has interest in artificial intelligence, game development, web development and arts in general (music, theater, sculpture, painting, etc.). During his spare time, Manuel likes playing video games - especially RPG, sports and listening to music.
Languages and platforms:
C, C++, PHP, HTML, CSS, Java, JavaScript, Visual C++, Visual C#, SQL Server, SQLite, MySQL.
Efran Vargas Vargas
Team Role:
Developer
About:
Efran joined our team in August 2010. He has a Bachelor of Science degree in Computer Engineering from the Instituto Tecnológico de Costa Rica.
He has interests in development of open source software, all kinds of emerging technologies, computer graphics and game design. During his free time he enjoys playing sports, reading, and playing adventure and real-time strategy games.
Languages and platforms:
C, C#, Java, Scheme, Prolog, Python, ASP.Net, SQL Server, HTML, Flash, XML, Net Beans, OpenERP, Net Beans and Visual Studio.
Jose Antonio Ciccio Cabezas
Team Role:
Developer
About:
Jose joined our team in August 2010. He has a Bachelor of Science degree in Computer Science from the Universidad de Costa Rica and he's currently studying to get his Master of Science Degree in the same field at the Universidad de Costa Rica.
He has interest in artificial intelligence, game and web development. During his spare time, Jose enjoys playing video games and sports.
Languages and platforms:
C, C++, PHP, ASPX, HTML, CSS, Java, JavaScript, Visual Basic, Visual C++, Visual C#, Perl, SQL Server, SQLite.
Juan Diego Oviedo Oviedo
Team Role:
Developer
About:
Juan Diego joined our team in November 2010. He has a Bachelors of Science degree in Computer Science from the Universidad de Costa Rica. His main areas of interest are diverse; from Artificial Intelligence, Databases, Computer Graphics and C++ standard programming to graphic design and music. Games have always been a big part of Juan Diego's life, and after joining Fair Play Labs game development has become just as important. He also has a profound interest in languages from all over the world.
Languages and platforms:
C/C++, C#, Java, Perl, Javascript, ASP.NET, HTML, ASM x86, Prolog, SQL Sever, SQL Analysis Services, Oracle, Visual Studio, Xcode, UML.
Mauricio Villalobos Sequeira
Team Role:
Junior Developer
About:
Mauricio joined our team in January 2011. He is a student in Software Engineering at Cenfotec in Costa Rica. He has interests in physics-oriented game design and development. During his free time Mauricio enjoys playing role-playing and real-time-strategy games.
Languages and platforms:
C++, C#, Java, SQL Server, MySQL, JavaScript, Flash ActionScript, HTML, XML, UML, Visual Studio .NET.
Cesar Tovar Molina
Team Role:
Music Composer and Sequencer and Sound FX
About:
Cesar
joined the team in early 2006, as music composer and sound effects
developer. He plays guitar in two bands, both thrash metal, although he
likes to listen to more progressive, technical, Swedish stuff.
Composing has been his hobby and passion since 2000, and he works on
his music with real constancy and enthusiasm. He is not an avid video
game player, though quite a casual one. He has experience with
videogame development and has used RPG Maker to develop several proof
of concept games for fun, which got him into composing music for games.
His current favorite videogame music composer is Grant Kirkhope (Dk64,
Banjo Kazooie, Banjo Tooie, among other titles)
Carlos Gómez Monge
Team Role:
Financial and Administrative Consultant
About:
Carlos joined the team in May 2009. He holds a Post Graduate degree in
International Business from the Latin American University
of Science and Technology –ULACIT. He has nine years experience in general
administration in various industries, including tourism and IT. As Administrative
Assistant at FairPlayLabs, Carlos takes care of day to day accounting and
administrative operations.
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